Tips
Win
5.
Mr. Splash (5)
2.
Aaron's Spirit (2)
1.
Main Dude (1)
4.
After The Game (4)
MR. SPLASH (5) Displayed a good turn of foot when winning last run at the track and have to respect the form at the trip. Challenged by a tougher grade. Could prove to be very difficult to beat. AARON'S SPIRIT (2) Basic showing when 4th last start at the track but has a positive gate. Displaying good ability this preparation but up against tougher rivals. One of the hopes. MAIN DUDE (1) Advanced late into 5th last run at this track and matched against less formidable competition. Should get going late. Has a nice advantage with a good alley. Not out of this. AFTER THE GAME (4) Faded to finish 6th last run around here. Happy to forgive that run and will appreciate the drop in grade. Very competitive this preparation. Include in chances.
Result Starting Price
5. Mr. Splash (5)
W
56.5kg J
R. Knights F
332111 T
M. Taphorn Win
1.90
Place
1.12
4. After The Game (4)
W
56.5kg J
A. Whitehall F
225216 T
R. Haar Place
1.50
2. Aaron's Spirit (2)
W
56.5kg J
S. Townsend F
68X214 T
J. Hunter
1. Main Dude (1)
W
56.5kg J
D. Bynoe F
443135 T
J. Gourneau Place
1.
Main Dude (1)
W
56.5kg J
D. Bynoe F
443135 T
J. Gourneau OP 6.50
7.50
7.50
Backmarker
2.
Aaron's Spirit (2)
W
56.5kg J
S. Townsend F
68X214 T
J. Hunter OP 7.50
8.00
8.00
Off-Pace
3.
Promise Code (3)
W
56kg J
A. Budhu F
362245 T
A. Ellis OP 5.00
6.50
6.50
Backmarker
4.
After The Game (4)
W
56.5kg J
A. Whitehall F
225216 T
R. Haar OP 3.20
4.00
4.00
Midfield
5.
Mr. Splash (5)
W
56.5kg J
R. Knights F
332111 T
M. Taphorn OP 2.60
1.90
1.90
Leader
Other Rules: Only two place dividends paid. SP: Starting Price is the final fixed price offered by Stake.
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